You MUST pose sims in this order: cat & dog, toddlers, children, adults.If you have teleporters left over when you’re done, just re-teleport a sim there again- and again- and again. Place MORE THAN 39 teleporters in case you accidentally teleport the wrong sim or something idk.Keep a list of all your sims with corresponding numbers to the above chart.Using MCCC’s population control, change the max # of sims on a lot to 50.Yes, this comes with an instruction manual. TOOL mod (not required but heavily suggested). 39 poses total (27 t-e, 5 child, 5 toddler, 1 cat, 1 small dog).Yes, it is possible to pose that many sims. Some, like MC Command Center, have been updated others have not yet. Known Cause: Many outdated mods currently cause this. Symptom: The game is really lagging/slow in Live mode. Known Cause: Outdated "no EA eyelashes" mods (by Cien, Escaping Potplant/epp, possibly others), some presets by Zerbu, likely other presets Symptom: Toddler (and other Sim) faces are distorted Known Cause: Nothing is wrong! As of 1.103, the game deliberately makes a new kind of file. Symptom: A new file has appeared in the Sims 4 folder, called houseDescription-client.package Before posting your issue, please see the Broken/Updated Mods thread and test WITHOUT your Mods folder. So here you are! This thread is here for support in handling your mods after the most recent game update, to help you solve mod problems that come up (and give you extra guidance on what some commons mod-related problems are right now), and as one way for players and modders to pass on news about mods.Ĭurrent Mod-Related Issues (and issues that look mod-related but aren't) It might stop the program or your game (save) or a household opening at all. It might make a save permanently unplayable, especially if you've saved when you exit. It might make parts of the game inaccessible or really weird looking. It might only result in last exception (LE) error files and not seem to do anything in your game. So how does this affect you as a player who uses mods? An outdated mod (one that's fallen behind the code it relies on) can cause you problems. This is nobody's fault: it's just how mods and games work together. A mod that uses code that gets changed a lot will need updating often. A mod that uses code that almost never changes will almost never "break". When the game is updated, the code that gets updated is going to be the code that some mod out there "talks" to, which means that mod can "break". Mods (game mods and CC) aren't created by Maxis - they're created by Simmers, who tie into The Sims 4 game code. If you've come to this thread, it's probably for one of two reason: you use game mods or custom content (CC) and something went wrong in Sims after the game updated or you use game mods or custom (CC) and you heard that you should do something at game update time. Troubleshooting Your Game - beyond mod-hunting.Common Game Fixing Mods - Hero Approved.
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